The Sims is a strategy and simulation game, first game of this category in which each alive entity has its own personality and is controlled individually and directly. The game consists of creating Sims characters and building them a life, to satisfy their aspirations, to comply their dreams, etc. It allows to design a house for the Sims and to supply them with all the objects they may require to satisfy their needs. The Sims has a free Will mode, in which the Sims carry out their activities on their own, and the player can also intervene giving orders, which will be respected or not by the Sims. The player should satisfy the basic needs of the Sims, such as eating, sleeping and being bathed, among others.
To support the economy of the house, the Sims should seek for work and earn Simoleones (the fictitious currency in the sim world) and the game offers various types of jobs. The characters will be able to be promoted depending on the abilities they have and the quantity of friends. There are different types of abilities like: creativity, kitchen, mechanical, physical state, etc, which can be enhanced by carrying out different actions such as: reading a book, t exercising, using a telescope, cooking, working, watching TV etc.
But not all is work in the life of the Sims, they also need diversion. If they do not have it, they may get depressed.
In the first versions there are many limitations, since the children never grow, the Sims do not have age, and there is not a concept of week: the adults go to work and the children go to school every day.
- AI works pretty well
- In the first versions there are many limitations, since the children never grow, the Sims do not have age, and there is not a concept of time